Crystal

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Revision as of 22:47, 19 May 2024 by Goober (talk | contribs) (Created page with "{{BubbleNav|ERACardTypes}} '''Crystals''' are a fundamental card type, essential for gameplay and strategic planning. Representing the elemental forces that power the game's mechanics, crystals provide the energy necessary to activate abilities, play actions, and equip dinos. ==Overview== Effective management of Crystals and their charges is crucial. More more than just a source of energy; crystals are a strategic resource that players must manage wisely to succeed. Und...")
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  • EXPLORE

    Extinction: Rift in the Aether Card Types

  • Crystals are a fundamental card type, essential for gameplay and strategic planning. Representing the elemental forces that power the game's mechanics, crystals provide the energy necessary to activate abilities, play actions, and equip dinos.

    Overview

    Effective management of Crystals and their charges is crucial. More more than just a source of energy; crystals are a strategic resource that players must manage wisely to succeed. Understanding how to effectively use and charge crystals, and how they interact with other cards, is key to mastering the game and outmaneuvering opponents.

    Ready crystals can be exhausted to produce energy. The energy produced is equal to one plus the number of charges on the crystal.

    Card List

    Characteristics

    Each crystal card features the following attributes:

    Charging Crystals

    Players can charge a crystal once per turn by placing any card from their hand face down under it. This increases the amount of energy the crystal produces when exhausted in subsequent turns.