| 28 | Crystalforged Plating | Air | A | The next time this dino suffers a wound, sacrifice Crystalforged Plating and prevent that wound. |
| 29 | Stormwing Amulet | Air | A | This dino has Soar. (it can't be intercepted except by Air dinos) |
| 30 | Skyward Surge | Air | AAA | +1 P
Whenever you play an action card, you may sacrifice Skyward Surge. If you do, return that action card to your hand after it resolves. |
| 31 | Vortex Spear | Air | AAA | When this dino attacks, you may return a target action card from your graveyard to your hand. |
| 37 | Rumble Plate Armour | Earth | E | This dino has Guardian (This dino can intercept even if its exhausted.). |
| 38 | Stegospike Shield | Earth | EE | When this dino intercepts an attack, it gets +2 S until end of turn. |
| 39 | Thorned Armour | Earth | EEE | When this dino is dealt combat damage by an attacker, the attacking dino suffers a wound. |
| 45 | Blazeheart Gauntlet | Fire | F | +1 P
If this is a Fire dino, it has an additional +1 P. |
| 46 | Forged Helm | Fire | FFF | +1 S
Sacrifice Forged Helm: Deal 1 damage to target dino. |
| 47 | Ember Battleaxe | Fire | FF | +1 P
When damage dealt by this dino inflicts a wound, draw a card. |
| 48 | Lavaforge Hammer | Fire | FFF | +5 P and -2 S |
| 55 | Aquatic Crest | Water | W | Exhaust a crystal: Ready this dino. |
| 56 | Frostbite Dagger | Water | W | When damage dealt by this dino inflicts a wound, destroy target equipment attached to that dino. |
| 57 | Glacial Fangs | Water | WWW | When damage dealt by this dino inflicts a wound, exhaust that dino. It doesn't ready during its controller's next turn. |
| 63 | Zephyr's Legacy | Air | A | When Zephyr's Legacy is destroyed, draw 4 cards. |
| 64 | Whirlwind Blade | Air | AAA | When this dino attacks, you may exhaust any number of crystals you control. This dino gets +1 P for each.
When damage dealt by this dino inflicts a wound, ready each Air crystal you control. |
| 71 | Gravelskin Greaves | Earth | E | Ready this dino during each upkeep. |
| 77 | Cinder Gauntlets | Fire | F | This dino has +X P where X is the amount of damage dealt to it this turn. |
| 78 | Emberchain Whip | Fire | F | When damage dealt by this dino inflicts a wound, deal 1 damage to each other dino that player controls. |
| 84 | Riptide Cloak | Water | W | When this dino is targeted by an action, you may draw a card. |
| 85 | Tidal Barrier | Water | WW | If this is a Water dino, it has Misty Veil. (when it suffers a wound, you may put that wound on a non-Water dino you control instead) |
| 86 | Wavecrash Trident | Water | W | When this dino attacks, you may sacrifice Wavecrash Trident. If you do, this dino gets +3 P until end of turn. |