Air
The Air element in Extinction: Rift in the Aether is synonymous with speed, agility, and strategic manipulation of the battlefield. Thematically, Air represents the untamed skies, where swift and elusive creatures dominate with their unmatched mobility and cunning tactics. Air-aligned dinosaurs and their associated cards focus on evasion, precision strikes, and dynamic battlefield control, making them ideal for players who favor fast-paced and adaptable gameplay.
Card Examples
Air cards are primarily designed to enhance the mobility and tactical flexibility of a player's dinosaurs, allowing for precision attacks and evasion of enemy defenses. They often feature abilities and effects that focus on increasing speed, preventing interception, and enabling additional actions.
Mobility and Evasion
- Razorwing Pterosaur: Features the Soar ability, making it difficult for ground-based dinosaurs to intercept it.
- Skyward Surge: An equipment card that grants the Soar ability, enhancing a dinosaur's evasion capabilities.
Precision and Additional Actions
- Winged Strike: An action card that allows a dinosaur to attack an additional time, capitalizing on its speed to deliver multiple strikes in a turn.
- Galeforce Guard: Provides protection by preventing all damage to a target dinosaur for a turn, ensuring its survival for critical actions.
Battlefield Manipulation
- Gale's Insight: An event card that provides card draw based on the number of dinosaurs controlled, enhancing the player's hand and strategic options.
- Cyclone Serpent: A dinosaur with the Tempest Coil ability, allowing the player to draw cards for each ready dinosaur the opponent controls, turning the opponent's setup into an advantage.