Template:KWInfo: Difference between revisions
(Created page with "<includeonly>{{#switch: {{{1|}}} | Fury = This dino gets +1 P for each wound it has. }}</includeonly><noinclude> ERA template for printing keyword abilities in a consistent way. '''Usage:''' <pre> {{KWInfo|KEYWORD}} </pre> Supported keywords: * Fury Category:Inline Templates</noinclude>") |
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<includeonly>{{#switch: {{{1|}}} | <includeonly>{{#switch: {{{1|}}} | ||
| Fury = This dino gets +1 P for each wound it has. | | Fury = This dino gets +1 P for each wound it has. | ||
| Spark = When this dino attacks, you may ready target crystal. | |||
| Soar = This dino can't be intercepted except by Air dinos. | |||
| Energize = When this dino attacks, you get 1 energy of any element. | |||
| Endurance = This dino gets +1 HP for each Earth crystal you control. | |||
| Wildfire = When this dino attacks, it deals 1 damage to each dino defending player controls. | |||
| Menacing Roar = When this dino attacks, each other dino you control gets +1 P until end of turn. | |||
| Surge = When this dino attacks, draw a card, then discard a card. | |||
| Misty Veil = When this dino suffers a wound, you may put that wound on a non-Water dino you control instead. | |||
| Tempest Coil = When this dino attacks, you may draw a card for each ready dino defending player controls. | |||
| Gale Strike = This dino can't be intercepted when it's attacking an exhausted dino. | |||
| Twilight Reclaim = When this dino attacks, sacrifice each equipment attached to it, then draw that many cards. | |||
| Wind Dance = When this dino attacks, you may ready any number of target dinos. | |||
| Ancient Wisdom = When this dino attacks, for the rest of this turn, crystals you control produce 1 additional energy. | |||
| Steadfast = When damage would be dealt to this dino by an attacking dino, that damage is reduced by 2. | |||
| Ancient Shell = This dino gets +1 S for each ready crystal you control. | |||
| Magma Surge = When this dino attacks, you may pay any amount of Fire energy. It gets +1 P for each. | |||
| Aetheric Insight = At the beginning of your turn, reveal the top card of your deck. If it's an event, resolve it. Otherwise, put it into your hand and this dino is dealt damage equal to its cost. | |||
| Shell Guard = When this dino would suffer a wound, you may discard 2 Water cards. If you do, prevent that wound and ready this dino. | |||
| Temporal Dive = When this or another dino you control dies, you may play an action or equipment card from your graveyard without paying its cost. | |||
| Spiral Drain = When this dino attacks, you may pay any amount of Water energy. It gets +1 P for each. | |||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
ERA template for printing keyword abilities in a consistent way. | ERA template for printing keyword abilities in a consistent way. | ||
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{{KWInfo|KEYWORD}} | {{KWInfo|KEYWORD}} | ||
</pre> | </pre> | ||
[[Category:Inline Templates]]</noinclude> | [[Category:Inline Templates]]</noinclude> |
Revision as of 03:27, 25 February 2024
ERA template for printing keyword abilities in a consistent way.
Usage:
{{KWInfo|KEYWORD}}