ERA Card Lists/Actions - Table: Difference between revisions
(Created page with "{{#cargo_query:tables=ERA_Card |where=ERA_Card.Type HOLDS "Equipment" OR ERA_Card.Type HOLDS "Action" |fields=ERA_Card.UID,_pageName=Name,Element,Cost,Rules=Rules Text,Rulings |details fields=Rulings |format=dynamic table |searchable columns=yes |rows per page=100 |order by=UID ASC |column widths=25px,150px,55px,45px }} Category:ERA Card Lists") |
m (Goober moved page ERA Card Lists/Normal - Table to ERA Card Lists/Actions - Table without leaving a redirect) |
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Revision as of 18:33, 19 May 2024
UID | Name | Element | Cost | Rules Text | |
---|---|---|---|---|---|
UID | Name | Element | Cost | Rules Text | |
26 | Galeforce Guard | Air | A | Prevent all damage that would be dealt to target dino this turn. | |
27 | Winged Strike | Air | AAA | Ready target Air dino. It gets +2 P until end of turn and can attack an additional time this turn. | |
28 | Crystalforged Plating | Air | A | The next time this dino suffers a wound, sacrifice Crystalforged Plating and prevent that wound. | |
29 | Stormwing Amulet | Air | A | This dino has Soar. (it can't be intercepted except by Air dinos) | |
30 | Skyward Surge | Air | AAA | +1 P Whenever you play an action card, you may sacrifice Skyward Surge. If you do, return that action card to your hand after it resolves. | |
31 | Vortex Spear | Air | AAA | When this dino attacks, you may return a target action card from your graveyard to your hand. | |
34 | Earthquake Stomp | Earth | EE | Target Earth dino gets +2 S until end of turn. | |
35 | Earthshaker Destroyer | Earth | E | Destroy target equipment and remove a wound from the dino it was attached to. | |
36 | Stoneskin Surge | Earth | E | Target dino gets +3 S until end of turn. | |
37 | Rumble Plate Armour | Earth | E | This dino has Guardian (This dino can intercept even if its exhausted.). | |
38 | Stegospike Shield | Earth | EE | When this dino intercepts an attack, it gets +2 S until end of turn. | |
39 | Thorned Armour | Earth | EEE | When this dino is dealt combat damage by an attacker, the attacking dino suffers a wound. | |
42 | Furious Rage | Fire | F | Target dino gets +1 P until end of turn for each wound it has. | |
43 | Inferno Vortex | Fire | FF | Deal 1 damage to each dino. For each wound this damage inflicts, target dino gets +2 P until end of turn. | |
44 | Molten Onslaught | Fire | F | Deal 2 damage to target dino. | |
45 | Blazeheart Gauntlet | Fire | F | +1 P If this is a Fire dino, it has an additional +1 P. | |
46 | Forged Helm | Fire | FFF | +1 S Sacrifice Forged Helm: Deal 1 damage to target dino. | |
47 | Ember Battleaxe | Fire | FF | +1 P When damage dealt by this dino inflicts a wound, draw a card. | |
48 | Lavaforge Hammer | Fire | FFF | +5 P and -2 S | |
52 | Crystal Rejuvenation | Water | W | Ready target crystal you control. | |
53 | Tidal Echoes | Water | W | Draw cards equal to the number of Water dinos you control. | |
54 | Tidal Restrain | Water | W | Target dino can't attack or intercept this turn. | |
55 | Aquatic Crest | Water | W | Exhaust a crystal: Ready this dino. | |
56 | Frostbite Dagger | Water | W | When damage dealt by this dino inflicts a wound, destroy target equipment attached to that dino. | |
57 | Glacial Fangs | Water | WWW | When damage dealt by this dino inflicts a wound, exhaust that dino. It doesn't ready during its controller's next turn. | |
60 | Breeze Weaver | Air | AA | Move all charges on target crystal you control to another target crystal you control. | |
61 | Galeforce Reclaim | Air | A | Return target equipment to its owner's hand. Draw a card. | |
62 | Sky's Embrace | Air | A | Target dino gains Soar until end of turn. (it can't be intercepted except by Air dinos) Draw a card. | |
63 | Zephyr's Legacy | Air | A | When Zephyr's Legacy is destroyed, draw 4 cards. | |
64 | Whirlwind Blade | Air | AAA | When this dino attacks, you may exhaust any number of crystals you control. This dino gets +1 P for each. When damage dealt by this dino inflicts a wound, ready each Air crystal you control. | |
67 | Boulder Bash | Earth | EE | Deal 2 damage to target exhausted dino. If this damage inflicts a wound, draw a card. | |
68 | Rockfall Trap | Earth | E | Deal 2 damage to target attacking or intercepting dino. If the dino is Air, draw a card. | |
69 | Stoneheart Resilience | Earth | EE | Target dino gets +2 S and gains Guardian until end of turn. (it can intercept even if its exhausted) | |
70 | Terra Pulse | Earth | E | Ready target Earth crystal you control. If you control 2 or more Earth crystals, draw a card. | |
71 | Gravelskin Greaves | Earth | E | Ready this dino during each upkeep. | |
74 | Chain Lightning | Fire | F | Deal damage to target dino equal to the number of charges on target crystal you control. | |
75 | Ember Barrage | Fire | F | Deal 1 damage to each of two target dinos. | |
76 | Pyroclasmic Burst | Fire | FFF | Deal 3 damage divided as you choose among any number of target dinos. For each wound this damage inflicts, draw a card. | |
77 | Cinder Gauntlets | Fire | F | This dino has +X P where X is the amount of damage dealt to it this turn. | |
78 | Emberchain Whip | Fire | F | When damage dealt by this dino inflicts a wound, deal 1 damage to each other dino that player controls. | |
82 | Icicle Jab | Water | W | Return any number of charges on crystals you control to their owner's hand. Deal that much damage to target dino. | |
83 | Waveform Shift | Water | W | Target dino gets +1 S until end of turn for each Water crystal you control. | |
84 | Riptide Cloak | Water | W | When this dino is targeted by an action, you may draw a card. | |
85 | Tidal Barrier | Water | WW | If this is a Water dino, it has Misty Veil. (when it suffers a wound, you may put that wound on a non-Water dino you control instead) | |
86 | Wavecrash Trident | Water | W | When this dino attacks, you may sacrifice Wavecrash Trident. If you do, this dino gets +3 P until end of turn. |