ERA Comprehensive Rulebook: Difference between revisions
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{{BubbleNav|ERA}}This '''Comprehensive Rulebook''' is the ultimate authority of rules (including card legality and rulings) for ERA. In a case where the text of this rulebook conflicts with rules indicated elsewhere (including on cards), this rulebook is correct. This page is always current, and any prospective rule changes are not officially in effect until included on this page. | {{BubbleNav|ERA}}This '''Comprehensive Rulebook''' is the ultimate authority of rules (including card legality and rulings) for ERA. In a case where the text of this rulebook conflicts with rules indicated elsewhere (including on cards), this rulebook is correct. This page is always current, and any prospective rule changes are not officially in effect until included on this page. | ||
This document was last updated {{REVISIONDAY}}/{{REVISIONMONTH}}/{{REVISIONYEAR}}, and is current. The revision ID of this version is {{REVISIONID}}. | This document was last updated {{REVISIONDAY}}/{{REVISIONMONTH}}/{{REVISIONYEAR}}, and is current. The revision ID of this version is {{REVISIONID}}. | ||
==Background Information and Core Principles== | |||
* '''Extinction: Rift in the Aether''' (ERA) is a light-hearted competitive Player-vs-Player (PvP) card game, themed around elemental dinosaurs (known as [[Dino|dinos]]) battling each other to conquer the era. You take [[Action|actions]], [[Equipment|equip]] your dinos with [[Weapon|weapons]] and [[Armour|armour]], and battle with them. | |||
* ERA has been designed intentionally to have very simple game mechanics that are difficult to master but very easy and straight-forward to learn. | |||
* Games of ERA should not take a long time to complete. An average game between two players should span approximately 8 turns, and take approximately 15-20 minutes to complete (when played by players who are familiar with the game). | |||
* ERA is designed primarily to be played by two players (duel), but is compatible with multiplayer involving 3+ players as well. | |||
* The four elements bound together by the Aether are [[Earth]], [[Air]], [[Fire]], [[Water]]. | |||
* You can join the community by visiting the [https://discord.goober.gg Goober Games Discord] | |||
==Deck Construction== | |||
Each player must construct their game components before the game begins. The components the player must prepare are: | |||
* 3 dinos | |||
** A player can select any 3 dinos they wish, however cannot select more than 1 of a unique dino. | |||
** Selected dinos can be of any element. | |||
* 3 crystals | |||
** Crystals must match the elements of the selected dinos. | |||
*** For example, if you select 2 Air dinos and 1 Earth dino, you must have 2 Air crystals and 1 Earth crystal. | |||
* 30 card deck | |||
** The deck consists of 3 event cards and 27 other cards. | |||
** The 3 events must match the elements of the selected dinos. | |||
*** For example, if you select 2 Water dinos and 1 Air dino, you must have 2 Water events and 1 Air event. | |||
** A unique event card can only be selected once. As an example, if you have 3 Water dinos, you must have 3 Water events, but each of those Water events must be a different unique event card. | |||
** The 27 other cards can be any combination of Action and Equipment cards. A deck can have up to 3 copies of any unique Action or Equipment card. | |||
Players should refer to [[ERA Comprehensive Rulebook#Card Legality|Card Legality]] for information on which cards are allowed to be included in ERA decks. | |||
[[Category:Extinction]] | [[Category:Extinction]] |
Revision as of 16:30, 21 May 2024
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This Comprehensive Rulebook is the ultimate authority of rules (including card legality and rulings) for ERA. In a case where the text of this rulebook conflicts with rules indicated elsewhere (including on cards), this rulebook is correct. This page is always current, and any prospective rule changes are not officially in effect until included on this page.
This document was last updated 21/05/2024, and is current. The revision ID of this version is 1083.
Background Information and Core Principles
- Extinction: Rift in the Aether (ERA) is a light-hearted competitive Player-vs-Player (PvP) card game, themed around elemental dinosaurs (known as dinos) battling each other to conquer the era. You take actions, equip your dinos with weapons and armour, and battle with them.
- ERA has been designed intentionally to have very simple game mechanics that are difficult to master but very easy and straight-forward to learn.
- Games of ERA should not take a long time to complete. An average game between two players should span approximately 8 turns, and take approximately 15-20 minutes to complete (when played by players who are familiar with the game).
- ERA is designed primarily to be played by two players (duel), but is compatible with multiplayer involving 3+ players as well.
- The four elements bound together by the Aether are Earth, Air, Fire, Water.
- You can join the community by visiting the Goober Games Discord
Deck Construction
Each player must construct their game components before the game begins. The components the player must prepare are:
- 3 dinos
- A player can select any 3 dinos they wish, however cannot select more than 1 of a unique dino.
- Selected dinos can be of any element.
- 3 crystals
- Crystals must match the elements of the selected dinos.
- For example, if you select 2 Air dinos and 1 Earth dino, you must have 2 Air crystals and 1 Earth crystal.
- Crystals must match the elements of the selected dinos.
- 30 card deck
- The deck consists of 3 event cards and 27 other cards.
- The 3 events must match the elements of the selected dinos.
- For example, if you select 2 Water dinos and 1 Air dino, you must have 2 Water events and 1 Air event.
- A unique event card can only be selected once. As an example, if you have 3 Water dinos, you must have 3 Water events, but each of those Water events must be a different unique event card.
- The 27 other cards can be any combination of Action and Equipment cards. A deck can have up to 3 copies of any unique Action or Equipment card.
Players should refer to Card Legality for information on which cards are allowed to be included in ERA decks.